Friday, August 16, 2013

The Creepy Neighbors House

Concept painting from online challenge - http://cghub.com/forum/showthread.php?p=210519&posted=1#post210519.

Photoshop. 3h in total. Some trees PS brushes used as well as textures.



Alternative version with different color grade and rain and foreground texture


Initial sketch:


Sunday, August 4, 2013

Machine City Botanical Distribution Center

Environment concept for weekly activity on conceptart.org - Winner

Brief:
'Think about a futuristic society of machines that values the presence of organic vegetation in their "life" stasis -- or lives, if you will. Consider the preservation measures of an advanced A.I. civilization, one that specializes in controlling the transport and accountability of plant species varying from the near-extinct, the rare, and the flourishing. The hanging gardens of Babylon meets warehouse in the Zion mainframe. Something to that effect. Mechanics, vegetation, organization.'

For this concept I only used 3d only without much painting, atmospheric effects were added in PS. Some of the models in the scene were re-used from my older model done for AI matte painting.


Friday, August 2, 2013

Apocalyptic Babylon

Concept environment painted on top of 3d render - 3d Max and PS. 20h in total. Image is a part of  competition on CGHUB - New Words - http://cghub.com/forum/showthread.php?t=20089
In this thread there are few steps indicated that led to the final image:


Here is a base render :